Finished my report and almost completed my animation, just need to edit a few shots but here is an early almost complete version.
I’m reasonably happy with the outcome and have learnt a lot from this project, after all my uni work is complete I plan to repair the UV mapping so the models and textures are as detailed as they were when I finished them in ZBrush. The walking animation also needs tweaking, and I need to fix the depth of field camera shader and sub surface scattering shader. I think I’ve managed to emulate Leone’s style and camera technique and fulfilled the criteria I set out from my research.












